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Geo Woods- A game I made for the September Make-A-Thing game jam. I made it so I could learn more about lighting and post-processing effects in unity.

Geo Woods

The Treasure of Holly-Oak Manor- A project I took on for quest design specialization. I designed and wrote the campaign as well as handled cross-collaboration for the map making.

Fish Ninja- My very first VR game, I worked on the level design, and handled cross-collaboration. I also made the environment.

Screenshot.PNG

Apartment No.07- An apartment customizer sim. I worked on the Level design, mechanics and balancing.

Seasons- An interactive music video, I made Autumn and collaborated on Spring.

Autumn

Fists of Love and Glory- A game I made for 2018 January Make-A-Thing game jam. Our words for inspiration were 'Blip', 'Kind', and 'Thwart'.

Screenshot

Chicken Flicker- I was project manager for this project and it is my proudest one yet. I also did level design.

Barnstorming Remade- A game made for my tri 3 class where we had to appropriate an art style and put it into Barnstorming, an Atari 2600 game.

Barnstorming

Apawcalypse- The first game I created in a team. I was one of the designers for Team Kevin. This was our first project where we had a "client".

Title page

Ruins of Virdian-      A typing based game for one of my tri 2 scripting classes. I began to learn lighting and appropriate speeds here.

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